We are delighted to announce that Duckie Deck is our App Developer of the Month for May 2015.
As Duckie Deck say on their website: “Duckie Deck like to create smiles. Over eight million toddlers and preschoolers have played our preschool games and smiled. They cover important topics, from brushing teeth to sharing with others – things that are essential for a healthy and well-rounded young mind.”
At the Good App Guide we have tested many of the Duckie Deck apps and seen first hand how much toddlers and preschoolers love them. We have been particularly impressed with how many subjects the apps cover – particularly topics that are so important to a child’s social and emotional development which is so key in the early years.
The Good App Guide have so far approved 7 Duckie Deck apps. Here are just a few of them:
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Duckie Deck Collection
A collection of six games from Duckie Deck aged at 2 – 5 year olds. These games focus on supporting healthy habits, developing creativity and solving childhood challenges. They include:
Feeding the animals: Choose the right food for the animal to eat
Picking fruit & vegetables: Pick the fruit and veg from the tree and eat them
Not-so-scary monsters: Turn on the light to see the monster isn’t so scary after all
Magicians hat: See what’s inside the hat
Heads, bodies, legs: See if you can match the heads, bodies and legs or make up your own combinations
Cleaning up: sweep and hoover the room clean
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Duckie Deck’s Huff n’ Puff
A lovely app that lets children learn about the physical effects of wind and air, in a simplified setting. When children blow air near the iPad or iPhone’s iOS 5 microphone they can delight in the realistic effect on-screen. Using only the power of the own breath youngsters can now interact directly with the digital world. |
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Duckie Deck Sharing
A great game to encourage little ones to share. This app is made up of 6 mini-games, each symbolised by an object:
Rocket: 4 different toys each with fun interactive features that can be swapped between the children (the player and 3 on screen children), promoting the concept of sharing.
Donut: Ensure each child gets a toy they want, there are 3 toys and 3 children, each child would be happy with one of two of them but not the 3rd. Developing logical thinking and the communicating the important lesson that not everyone wants the same thing.
Cake: Decorate the cake – trying taking it in turns to decorate between friends and siblings
Monster cards: find the pairs game memory game – with the 3 children looking on ready to celebrate with you
Apple: share the food between the 4 children
Drawing: follow the dotted lines to draw the shapes, then colour them in
Get stickers as rewards for playing the games. |